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1. Ottawa-canada EvE meetup's - in Out of Game Events and Gatherings [original thread]
MEETUP - SEPT 27th 2014 - SAME SPACEBAT TIME SAME SPACEBAT PLACE (sat. churchills @ noon) Join channel "ottawa-canada" for more deets
- by HARD STEEL - at 2014.09.22 22:28:00
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2. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
small merchant stand - off main market, can buy items - ala hotdog stand, selling ammo to incursion runners or wh merchants mobile black hole generator - anything that gets within x range gets auto jumped to a cyno - ala pulling people into traps
- by HARD STEEL - at 2013.11.14 12:58:00
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3. [CSM8] Ripard Teg for CSM8 - in Jita Park Speakers Corner [original thread]
You've worked hard to make EVE a better game - you have my vote
- by HARD STEEL - at 2013.02.18 13:16:00
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4. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
excellent, I saw this in SISI the other day and fell in love, its very fluid - can't wait for this and the upcoming notification toaster mockup keep it up
- by HARD STEEL - at 2013.01.25 13:28:00
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5. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Advanced POS's = conflict driver. Maybe a small % of people are using them now because they are so horrible. Space stations = huge sci fi element - I can't believe theres been such a backpeddle on this. Greyscale saying he wanted starbases that c...
- by HARD STEEL - at 2013.01.17 14:59:00
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6. Sticky:Dev Blog: Introducing The Free Developer License & CREST API Beta Test - in EVE Information Portal [original thread]
I didn't mean to troll and get people upset - my point was the rules of this ecosystem is win/lose/win (ccp/3rd party devs/the public). Lose being rules against us being able to bill for memberships and profit from our work - given enough time rea...
- by HARD STEEL - at 2012.12.28 15:00:00
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7. Sticky:Dev Blog: Introducing The Free Developer License & CREST API Beta Test - in EVE Information Portal [original thread]
All I'm saying is Amazon and Google don't give a quasi open source license and tell you how you can and can't make money from your product to this degree. Giving me the option explain my business idea to lawyers and developers to see if they say y...
- by HARD STEEL - at 2012.12.21 12:36:00
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8. Sticky:Dev Blog: Introducing The Free Developer License & CREST API Beta Test - in EVE Information Portal [original thread]
Gevlin wrote: Is there a possible option to upgrade to a "making profit" contract in the future after I use the free licence to work through my beta testing. Or will it be a case by case bases? +1 to that. With Google you get a free level o...
- by HARD STEEL - at 2012.12.20 20:36:00
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9. Sticky:Dev Blog: Introducing The Free Developer License & CREST API Beta Test - in EVE Information Portal [original thread]
Steve Ronuken wrote: [quote=HARD STEEL][list] Because if you want money, this isn't the license to use. Talk to [email protected] And I love how you're denigrating applications like Evemon as not valuable. Oh this app? http://themitta...
- by HARD STEEL - at 2012.12.20 20:04:00
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10. Sticky:Dev Blog: Introducing The Free Developer License & CREST API Beta Test - in EVE Information Portal [original thread]
You can take ISK donations and Real Money donations to cover your costs, but you can't charge outright for usage, access or download of your application .
You can show ads in your application, but they can't be ads for stuff that's EULA-br...
- by HARD STEEL - at 2012.12.20 19:22:00
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11. CCP Promotion: Support charitable blood donations - in Player Features and Ideas Discussion [original thread]
I think it would be more of a win/win for world of darkness to take this on
- by HARD STEEL - at 2012.05.29 20:45:00
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12. Eve online CASUAL edition - in Player Features and Ideas Discussion [original thread]
so do you need easy mode in real life too? creating "modes" ruins the niche this game lives in, god forbid you got listened to here - this game would become WOW in space and become a me-too clone and become worthless. here's your chance to grow...
- by HARD STEEL - at 2012.05.23 14:14:00
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13. Are names unique to EVE / Dust? - in DUST 514 Information Portal [original thread]
I can see them either using this database and having really good tools for finding unique names OR we'll have to use a prefix (or namespace) when cross communicating.. i.e. EVE.HARD STEEL vs DUST.HARD STEEL
- by HARD STEEL - at 2012.05.22 19:37:00
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14. double the size of dropdown panels - in Player Features and Ideas Discussion [original thread]
that and bookmarking safespots and important things for less sub menu navigation.. or using your overview for warp points..
- by HARD STEEL - at 2012.05.14 16:35:00
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15. Networth - in Player Features and Ideas Discussion [original thread]
yup, you've all convinced me through this dialog.. probably not worth doing because of cost. However if it was simple tweak it would be cool - i know with the new unified inventory there is isk estimations. You're right if it extended downtime - f...
- by HARD STEEL - at 2012.05.14 16:34:00
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16. Networth - in Player Features and Ideas Discussion [original thread]
Aqriue wrote: *plop, sound of something hitting the table* Come on man, lets measure up before it gets cold and starts to shrink. Oh wait...does it really matter? I did say that some people will always have more isk and others will have less. ...
- by HARD STEEL - at 2012.05.14 15:34:00
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17. A Change To Counter Suicide Ganking - Discuss? - in Player Features and Ideas Discussion [original thread]
Maximus Aerelius wrote: Quote: I'd be fine with this if you'd be willing to make all NPC corp characters valid targets in high sec. I'm not sure how that works to be honest or how it impacts this suggestion, could you explain a little fur...
- by HARD STEEL - at 2012.05.14 12:27:00
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18. Networth - in Player Features and Ideas Discussion [original thread]
yup - this pretty much a non-issue I'll agree to all the counter points. all I'm saying is beyond the motivation stuff I mentioned before it wouldn't be much to put in and it adds context to loss as well. 3b ship loss? Vs what, how much am I worth...
- by HARD STEEL - at 2012.05.14 12:11:00
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19. Networth - in Player Features and Ideas Discussion [original thread]
True - but adding visualization to the key metrics and comparing them shouldn't be stopped because some people care only about the numbers. If that were so, why bother with the new upcoming cost of wins/losses in the war reports, or why both put ...
- by HARD STEEL - at 2012.05.14 11:16:00
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20. Next up: Unified Chat window? - in Player Features and Ideas Discussion [original thread]
Dropping the top tabs to a side tree could make it easier for someone to have a lot of chat windows open and see all of the alerts, and full chat names, you could group the tree clusters by regional, player chats and private chats. Maybe even have...
- by HARD STEEL - at 2012.05.14 11:09:00
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